Armor
ArmorTitle:
Type: <Material>
Name: <String>
Lore:
- <Line 1>
- <etc>
Durability: <Integer>
Unbreakable: <true/false>
Custom_Model_Data: <Integer>
Skull_Owning_Player: <String>
Enchantments:
- <Enchantment>-<Level>
Attributes:
- <Attribute>-<Amount>-<Slot>
Leather_Color: <Color>
Trim_Pattern: <Pattern>
Trim_Material: <Material>
Deny_Use_In_Crafting: <true/false>
Recipe:
Shape:
- "012"
- "345"
- "678"
Ingredients:
'0': <Item>
'1': <Item>
'etc...': <Item>
# The above are all from MechanicsCore/WeaponMechanics
# The following are all from ArmorMechanics
Bonus_Effects: <BonusEffects>