Bonus Effects
Bonus_Effects:
Potion_Effects:
- <PotionMechanic>
Immune_Potion:
- <PotionEffectType>
Bullet_Resistance:
Base: <Percentage>
Per_Weapon:
- <WeaponTitle> <Percentage>
Equip_Mechanics: <Mechanics>
Dequip_Mechanics: <Mechanics>
Damage_Mechanics: <Mechanics> Potion_Effects:
- "Potion{potion=WATER_BREATHING}"