Hand
The hand module
The Hand
feature does not work for Creative players. This is a Minecraft limitation, and cannot be fixed. The Hand
feature is only intended to work for players in survival mode.
This feature lets you put a fake item in the offhand of the player. As the module's name (Hand) suggests, this is usually used to put a fake hand item in the offhand which is specially positioned to look like it is "holding up" the weapon. This is especially convincing for large weapons, or 2 handed weapons.
This can also be used for scope reticles.
Hand:
Default: <integer>
Scope: ADD <integer>
Scope_<number>: ADD <integer>
No_Ammo: ADD <integer>
Reload: ADD <integer>
Sprint: ADD <integer>
# This requires WeaponMechanicsCosmetics to be installed
<skin>: ADD <integer>
<another skin>: ADD <integer>
# This required WeaponMechanicsPlus to be installed
Attachments:
<attachment title>: ADD <integer>
<another attachment>: ADD <integer>
All config options work the same as Skin, check out that wiki for more information.
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