Hand
The hand module
Hand:
Default: <integer>
Scope: ADD <integer>
Scope_<number>: ADD <integer>
No_Ammo: ADD <integer>
Reload: ADD <integer>
Sprint: ADD <integer>
# This requires WeaponMechanicsCosmetics to be installed
<skin>: ADD <integer>
<another skin>: ADD <integer>
# This required WeaponMechanicsPlus to be installed
Attachments:
<attachment title>: ADD <integer>
<another attachment>: ADD <integer>Last updated