Damage Modifier
Modifies the damage config of a weapon
Damage_Modifier:
Base_Damage: <DoubleModifier>
Base_Explosion_Damage: <DoubleModifier>
Fire_Ticks: <IntModifier>
Armor_Damage: <IntModifier>
Damage_Dropoff:
- <distance> <damage>
Add_Damage_Modifier: <DamageModifier> # or use Replace_Damage_Modifier
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Add_Kill_Mechanics: <Mechanics> # or use Replace_Kill_Mechanics
Backstab:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Critical_Hit:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Head:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Body:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Arms:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Legs:
Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Feet:
Add_Mechanics: <Mechanics> # or use Replace_MechanicsBase_Damage
Base_Explosion_Damage
Fire_Ticks
Armor_Damage
Add_Damage_Modifier
Add_Mechanics
Add_Kill_Mechanics
Backstab
Critical_Hit
Head
Body
Arms
Legs
Feet
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