Modifies the explosion of a weapon
Last updated 1 year ago
Explosion_Modifier: Override_Explosion: <Explosion> # completely override explosion Add_Mechanics: <Mechanics> # or use Replace_Mechanics
Completely overrides the of the weapon.
This will add additional to the current mechanics. To replace all current mechanics, change the config key to Replace_Mechanics.
Replace_Mechanics
Modifies the current mechanics applied when the explosion triggers.