Explosion Modifier

Modifies the explosion of a weapon

  Explosion_Modifier:  
    Override_Explosion: <Explosion>  # completely override explosion
    Add_Mechanics: <Mechanics>  # or use Replace_Mechanics

Override_Explosion

Add_Mechanics

This will add additional Mechanics to the current mechanics. To replace all current mechanics, change the config key to Replace_Mechanics.

Modifies the current mechanics applied when the explosion triggers.

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