WeaponMechanicsPlus
All WikisDownloadDonate
  • Home
  • Attachment
  • Modifiers
    • Damage Modifier
    • Shoot Modifier
    • Projectile Modifier
    • Reload Modifier
    • Scope Modifier
    • Explosion Modifier
  • Armor Modifiers
  • Firemode
  • Placeholders
  • Other
Powered by GitBook
On this page
  • Magazine_Size
  • Ammo_Per_Reload
  • Reload_Duration
  • Shoot_Delay_After_Reload
  • Add_Mechanics
Edit on GitHub
  1. Modifiers

Reload Modifier

Modifies the Reload section of the weapon config

PreviousProjectile ModifierNextScope Modifier

Last updated 1 year ago

  Reload_Modifier:
    Magazine_Size: <IntModifier>
    Ammo_Per_Reload: <IntModifier>
    Reload_Duration: <IntModifier>
    Shoot_Delay_After_Reload: <IntModifier>
    Add_Mechanics: <Mechanics>  # or use Replace_Mechanics

Magazine_Size

This section should always be used alongside Ammo_Per_Reload.

Modifies the of the weapon. This does not actually make it reload more ammunition into the gun. Instead, it just sets how much ammo can be loaded. This is important for deciding if the player can reload their currently held weapon.

Ammo_Per_Reload

This section should always be used alongside Magazine_Size.

Modifies the , how much ammunition is loaded into the weapon.

Reload_Duration

Modifies the , how much time, in ticks, it takes for the reload to complete.

Shoot_Delay_After_Reload

Modifies the , the delay after reloading before you can shoot.

Add_Mechanics

Modifies the current mechanics applied whenever an entity reloads.

This will add additional to the current mechanics. To replace all current mechanics, change the config key to Replace_Mechanics.

Mechanics
#magazine_size
#ammo_per_reload
#reload_duration
#shoot_delay_after_reload