Reload
If you want your gun to have infinite ammo and to never reload, you can delete the Reload
module completely from your gun.
Trigger
The Trigger to use to trigger reloading.
Magazine_Size
The maximum amount of ammo that can be loaded into the gun.
Ammo_Per_Reload
Use this feature to load bullets individually (some real-life guns have built-in magazines, which you load into 1 by 1). Otherwise, it defaults to Magazine_Size.
Unload_Ammo_On_Reload
Defines if ammo is unloaded on reload. This means that all remaining ammo in the weapon is taken out from the weapon, and if Ammo
is defined, they're given back to the player.
Reload_Duration
The time, in ticks, that it takes to reload the magazine.
Shoot_Delay_After_Reload
The time, in ticks, after a reload before the gun can be shot.
Start_Mechanics
The mechanics triggered when the weapon starts reloading. Use the Mechanics wiki.
@Source{}
-> The entity holding the weapon.
Finish_Mechanics
The mechanics triggered when the weapon completes reloading. Use the Mechanics wiki.
@Source{}
-> The entity holding the weapon.
Ammo
Check out the Ammo wiki page.
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