Custom Biome
This condition requires BiomeManager
The custom biome condition checks whether the target entity/location is in a specific biome. This can be used to check for vanilla biomes, but I recommend using the Biome condition for vanilla.
Argument | Description | Default Value |
---|---|---|
| Which biome should we be in | *Required |
This has a 40% chance to give the source entity a negative potion effect (either poison or wither), but they must be in the biomemanager:radiation_zone
biome.
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