Shapes

Custom shapes for particle effects and other visual effects

All shapes (Except Scatter) require WeaponMechanicsCosmetics to be installed!

Shapes are used for visual effects. Shapes target a list of points; usually, you spawn one particle at each point. However, since each Shape is still a Targeter, you can use it like any other targeter. For example, this craziness here:

Mechanics:
  - "Sound{sound=ENTITY_ENDERMAN_HURT} @Sphere{radius=10, points=10}"

This causes 10 enderman sounds to be played, and they will be played evenly spaced on a sphere with a radius of 10 blocks.

  • Box

  • Circle (2D)

  • Lightning

  • Polygon (2D)

  • Sphere

  • Spiral

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