Shapes
Custom shapes for particle effects and other visual effects
All shapes (Except Scatter) require WeaponMechanicsCosmetics to be installed!
Shapes are used for visual effects. Shapes target a list of points; usually, you spawn one particle at each point. However, since each Shape is still a Targeter, you can use it like any other targeter. For example, this craziness here:
Mechanics:
  - "Sound{sound=ENTITY_ENDERMAN_HURT} @Sphere{radius=10, points=10}"This causes 10 enderman sounds to be played, and they will be played evenly spaced on a sphere with a radius of 10 blocks.
- Box 
- Circle (2D) 
- Lightning 
- Polygon (2D) 
- Sphere 
- Spiral 
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