Sticky
Create sticky bombs and let projectiles stick to walls/entities
Sticky:
Blocks:
Allow_Any: <true/false>
Whitelist: <true/false>
List:
- <Material>
- <etc.>
Entities:
Allow_Any: <true/false>
Whitelist: <true/false>
List:
- <EntityType>
- <etc.>
Blocks
Allow_Any
If this is true then the projectile can stick to all blocks.
This overrides
Whitelist
andList
.
Whitelist
Whether the use
List
as whitelist or blacklist.True
= only blocks listed inList
can be stuck to.
List
Material list of stickable/unstickable blocks depending on
Whitelist
.Use the References list for materials for your version.
Entities
Allow_Any
If this is true then all entities are stickable.
This overrides
Whitelist
andList
.
Whitelist
Whether the use
List
as whitelist or blacklist.True
= only entities listed inList
can be sticked to.
List
Entity list of stickable/unstickable entities depending on
Whitelist
.Use the References list for entities for your version.
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