Sticky
Create sticky bombs and let projectiles stick to walls/entities
Sticky:
Blocks:
Allow_Any: <true/false>
Whitelist: <true/false>
List:
- <Material>
- <etc.>
Entities:
Allow_Any: <true/false>
Whitelist: <true/false>
List:
- <EntityType>
- <etc.>Blocks
Allow_AnyIf this is true then the projectile can stick to all blocks.
This overrides
WhitelistandList.
WhitelistWhether the use
Listas whitelist or blacklist.True= only blocks listed inListcan be stuck to.
ListMaterial list of stickable/unstickable blocks depending on
Whitelist.Use the References #Material list for materials for your version.
Entities
Allow_AnyIf this is true then all entities are stickable.
This overrides
WhitelistandList.
WhitelistWhether the use
Listas whitelist or blacklist.True= only entities listed inListcan be sticked to.
ListEntity list of stickable/unstickable entities depending on
Whitelist.Use the References list for entities for your version.
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