Sticky

Create sticky bombs and let projectiles stick to walls/entities

    Sticky:
      Blocks:
        Allow_Any: <true/false>
        Whitelist: <true/false>
        List:
          - <Material>
          - <etc.>
      Entities:
        Allow_Any: <true/false>
        Whitelist: <true/false>
        List:
          - <EntityType>
          - <etc.>

Blocks

  • Allow_Any

    • If this is true then the projectile can stick to all blocks.

    • This overrides Whitelist and List.

  • Whitelist

    • Whether the use List as whitelist or blacklist.

    • True = only blocks listed in List can be stuck to.

  • List

    • Material list of stickable/unstickable blocks depending on Whitelist.

    • Use the #material list for materials for your version.

Entities

  • Allow_Any

    • If this is true then all entities are stickable.

    • This overrides Whitelist and List.

  • Whitelist

    • Whether the use List as whitelist or blacklist.

    • True = only entities listed in List can be sticked to.

  • List

    • Entity list of stickable/unstickable entities depending on Whitelist.

    • Use the #entity list for entities for your version.

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